Forza Horizon 6 vs FH5 — Changes

2026-05-09

If you played Forza Horizon 5, you already know the basics. Here's what's different in FH6.


The Map: Japan vs Mexico

FH5 (Mexico)FH6 (Japan)
SizeLarge2× FH5
Urban areaSmall festival cityTokyo — 5× larger than any past Horizon city
BiomesDesert, jungle, beach, volcanoTokyo streets, Alpine snow, coastal highways, mountain touge
CircuitNoneHokubu dedicated race circuit
Iconic roadsHorizon Festival routesWangan Expressway, Hakone Turnpike, C1 Inner Loop

Japan's map is significantly larger and more varied. The urban driving experience is entirely new — Tokyo is a proper city circuit, not just a small town.


New Features Not in FH5

Touge Battles

One-on-one mountain pass racing. Not in any previous Horizon game. Chase or lead on narrow Japanese mountain roads.

Time Attack Circuits

Set lap times on dedicated circuits and compete on global leaderboards. FH5 had no formal time attack system.

Horizon CoLab

Co-op open world building with up to 12 players. FH5's co-op was limited to convoy driving and shared events.

Drag Meets

Formal drag racing with a proper Christmas tree light system and up to 12 players. FH5 had drag strips but no structured meets.

Car Meets

Dedicated meetup locations (including Daikoku Parking area) with socializing and show-off events. New to the series.

Aftermarket Cars

Rare cars parked in the open world that you can discover, test drive, and buy at a discount. FH5 had Barn Finds; FH6 adds this alongside them.


Returning Features (Improved)

Barn Finds

Still in FH6 — locations and unlock methods not yet revealed.

Seasons

The seasonal rotation returns. Japan's Alpine biome has permanent snow regardless of season — a first for Horizon.

Wheelspins and Super Wheelspins

Confirmed returning. VIP membership still gives bonus wheelspins.

Auction House

Returning. No major changes confirmed yet.

EventLab

Returning with Japan-specific assets and new road types for custom events.


Changed

Progression System

The Wristband progression system returns — similar to FH1's original structure. Festival progression has been reworked around unlocking Japan's regions.

Returning Multiplayer Modes

The Eliminator and Hide & Seek return alongside new Spec Racing Championships for more structured competitive racing.


Cars: What Carried Over

Most of FH5's car roster returns in FH6. Over 550 cars confirmed at launch vs FH5's 500+ at launch. The Toyota lineup is significantly expanded, befitting the Japan setting.

New to the series:

  • 2025 Toyota GR GT Prototype
  • 2025 Ferrari F80
  • 2017 Ferrari J50
  • 2024 Lamborghini Revuelto
  • 2024 Lucid Air Sapphire

  • Should FH5 Veterans Buy FH6?

    Yes, if you want:

  • A completely new map to explore
  • Touge and Time Attack (genuinely new gameplay)
  • A larger, more varied open world
  • The Japan car culture setting
  • Wait, if you:

  • Are still enjoying FH5's current seasonal content
  • Mainly play for the car collection and don't care about the map
  • Want to see post-launch reviews first
  • The core Horizon loop is the same. The new features — especially touge — are meaningful additions, not just reskins.